Gizmo Student Exploration

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Gizmo Student Exploration: Unleashing the Power of Interactive Simulations



Are you looking for engaging and effective ways to enhance your students' learning experience? Tired of dry textbooks and passive lectures? Then dive into the world of Gizmo student exploration! This comprehensive guide will explore the benefits of using Gizmo simulations in education, provide practical tips for implementation, and address common questions about their effectiveness. We’ll delve deep into how Gizmos can transform your classroom into a dynamic learning environment, fostering deeper understanding and improved academic outcomes.

What are Gizmos?



Gizmos are interactive online simulations that bring science and math concepts to life. They move beyond static textbook illustrations, offering students hands-on, virtual experiences that allow them to manipulate variables, observe results, and draw their own conclusions. Unlike passive learning methods, Gizmos promote active learning and inquiry-based education. This fosters critical thinking and problem-solving skills, crucial for success in STEM fields and beyond.


The Benefits of Gizmo Student Exploration



The advantages of incorporating Gizmos into your teaching strategy are numerous:

#### 1. Enhanced Engagement and Motivation:

Gizmos' interactive nature keeps students actively involved in the learning process. The immediate feedback and visual representations make learning more engaging and less daunting, especially for students who struggle with traditional teaching methods. This increased engagement translates to improved motivation and a greater desire to learn.

#### 2. Deeper Understanding of Complex Concepts:

By allowing students to manipulate variables and observe the consequences in real-time, Gizmos help them build a deeper, more intuitive understanding of complex scientific and mathematical concepts. This is particularly beneficial for abstract ideas that can be challenging to grasp through traditional methods.

#### 3. Development of Critical Thinking and Problem-Solving Skills:

Gizmos encourage students to experiment, hypothesize, and analyze results. They learn to identify patterns, draw conclusions, and troubleshoot problems – all essential skills for academic success and future careers.

#### 4. Differentiation for Diverse Learners:

Gizmos cater to diverse learning styles and abilities. Students can work at their own pace, revisit concepts as needed, and explore different aspects of the simulation based on their individual needs. This individualized approach ensures that all students can benefit from the learning experience.

#### 5. Assessment and Data-Driven Instruction:

Many Gizmo platforms provide built-in assessments that allow teachers to track student progress and identify areas where additional support might be needed. This data-driven approach allows for more effective and personalized instruction.


Implementing Gizmos in Your Classroom: A Practical Guide



Successfully integrating Gizmos into your curriculum requires careful planning and implementation:

#### 1. Curriculum Alignment:

Identify specific learning objectives and align Gizmo activities with your curriculum goals. Choose simulations that directly support your teaching goals and reinforce key concepts.

#### 2. Pre-Activity Preparation:

Prepare students for the Gizmo activity by introducing relevant background information and setting clear learning objectives. This helps them engage more effectively with the simulation.

#### 3. Guided Exploration:

While Gizmos promote independent learning, providing some guidance during the exploration phase can be beneficial. Pose guiding questions, suggest investigative pathways, and encourage collaboration among students.

#### 4. Post-Activity Discussion and Reflection:

After the Gizmo activity, facilitate a class discussion to allow students to share their findings, discuss challenges they encountered, and reflect on their learning experience. Encourage critical thinking and analysis of the results.

#### 5. Assessment and Feedback:

Utilize the built-in assessment features of the Gizmo platform or create your own assessments to evaluate student understanding and progress. Provide timely and constructive feedback to support further learning.


Conclusion



Gizmo student exploration offers a powerful and engaging approach to science and math education. By transforming passive learning into active inquiry, Gizmos foster deeper understanding, critical thinking, and improved academic outcomes. Implementing Gizmos effectively requires careful planning and thoughtful integration into your curriculum, but the benefits far outweigh the effort. Embrace the potential of Gizmos and unlock new levels of engagement and learning in your classroom.


FAQs



1. Are Gizmos suitable for all grade levels? Gizmos offer simulations appropriate for a wide range of grade levels, from elementary school to college. The complexity of the simulations varies depending on the subject and intended grade level.

2. What subjects are covered by Gizmos? Gizmos cover a broad range of subjects, primarily focusing on science and mathematics, but also including some social studies and language arts simulations.

3. How much does it cost to use Gizmos? There are various subscription models available, ranging from individual teacher subscriptions to school-wide licenses. Check the ExploreLearning website for pricing details.

4. Do Gizmos require special hardware or software? Gizmos are web-based applications, accessible through any device with an internet connection and a modern web browser. No special software or hardware is required.

5. How can I get started with Gizmos in my classroom? Visit the ExploreLearning website to explore available simulations, review pricing options, and sign up for a free trial or subscription. You’ll find numerous resources and tutorials to help you get started.


  gizmo student exploration: Using Technology with Classroom Instruction That Works Howard Pitler, Elizabeth R. Hubbell, Matt Kuhn, 2012-08-02 Technology is ubiquitous, and its potential to transform learning is immense. The first edition of Using Technology with Classroom Instruction That Works answered some vital questions about 21st century teaching and learning: What are the best ways to incorporate technology into the curriculum? What kinds of technology will best support particular learning tasks and objectives? How does a teacher ensure that technology use will enhance instruction rather than distract from it? This revised and updated second edition of that best-selling book provides fresh answers to these critical questions, taking into account the enormous technological advances that have occurred since the first edition was published, including the proliferation of social networks, mobile devices, and web-based multimedia tools. It also builds on the up-to-date research and instructional planning framework featured in the new edition of Classroom Instruction That Works, outlining the most appropriate technology applications and resources for all nine categories of effective instructional strategies: * Setting objectives and providing feedback * Reinforcing effort and providing recognition * Cooperative learning * Cues, questions, and advance organizers * Nonlinguistic representations * Summarizing and note taking * Assigning homework and providing practice * Identifying similarities and differences * Generating and testing hypotheses Each strategy-focused chapter features examples—across grade levels and subject areas, and drawn from real-life lesson plans and projects—of teachers integrating relevant technology in the classroom in ways that are engaging and inspiring to students. The authors also recommend dozens of word processing applications, spreadsheet generators, educational games, data collection tools, and online resources that can help make lessons more fun, more challenging, and—most of all—more effective.
  gizmo student exploration: Using Physics Gadgets and Gizmos, Grades 9-12 Matthew Bobrowsky, Mikko Korhonen, Jukka Kohtamäki, 2014-03-01 What student—or teacher—can resist the chance to experiment with Rocket Launchers, Drinking Birds, Dropper Poppers, Boomwhackers, Flying Pigs, and more? The 54 experiments in Using Physics Gadgets and Gizmos, Grades 9–12, encourage your high school students to explore a variety of phenomena involved with pressure and force, thermodynamics, energy, light and color, resonance, buoyancy, two-dimensional motion, angular momentum, magnetism, and electromagnetic induction. The authors say there are three good reasons to buy this book: 1. To improve your students’ thinking skills and problem-solving abilities 2. To acquire easy-to-perform experiments that engage students in the topic 3. To make your physics lessons waaaaay more cool The phenomenon-based learning (PBL) approach used by the authors—two Finnish teachers and a U.S. professor—is as educational as the experiments are attention-grabbing. Instead of putting the theory before the application, PBL encourages students to first experience how the gadgets work and then grow curious enough to find out why. Students engage in the activities not as a task to be completed but as exploration and discovery. The idea is to help your students go beyond simply memorizing physics facts. Using Physics Gadgets and Gizmos can help them learn broader concepts, useful critical-thinking skills, and science and engineering practices (as defined by the Next Generation Science Standards). And—thanks to those Boomwhackers and Flying Pigs—both your students and you will have some serious fun. For more information about hands-on materials for Using Physical Science Gadgets and Gizmos books, visit Arbor Scientific at http://www.arborsci.com/nsta-hs-kits
  gizmo student exploration: Using Physical Science Gadgets and Gizmos, Grades 6-8 Matthew Bobrowsky, Mikko Korhonen, Jukka Kohtamäki , 2014-04-01 What student—or teacher—can resist the chance to experiment with Rocket Launchers, Sound Pipes, Drinking Birds, Dropper Poppers, and more? The 35 experiments in Using Physical Science Gadgets and Gizmos, Grades 6–8, cover topics including pressure and force, thermodynamics, energy, light and color, resonance, and buoyancy. The authors say there are three good reasons to buy this book: 1. To improve your students’ thinking skills and problem-solving abilities. 2. To get easy-to-perform experiments that engage students in the topic. 3. To make your physics lessons waaaaay more cool. The phenomenon-based learning (PBL) approach used by the authors—two Finnish teachers and a U.S. professor—is as educational as the experiments are attention-grabbing. Instead of putting the theory before the application, PBL encourages students to first experience how the gadgets work and then grow curious enough to find out why. Students engage in the activities not as a task to be completed but as exploration and discovery. The idea is to help your students go beyond simply memorizing physical science facts. Using Physical Science Gadgets and Gizmos can help them learn broader concepts, useful thinking skills, and science and engineering practices (as defined by the Next Generation Science Standards). And—thanks to those Sound Pipes and Dropper Poppers—both your students and you will have some serious fun. For more information about hands-on materials for Using Physical Science Gadgets and Gizmos books, visit Arbor Scientific at http://www.arborsci.com/nsta-kit-middle-school
  gizmo student exploration: Teaching and Learning Online Franklin S. Allaire, Jennifer E. Killham, 2023-01-01 Science is unique among the disciplines since it is inherently hands-on. However, the hands-on nature of science instruction also makes it uniquely challenging when teaching in virtual environments. How do we, as science teachers, deliver high-quality experiences to secondary students in an online environment that leads to age/grade-level appropriate science content knowledge and literacy, but also collaborative experiences in the inquiry process and the nature of science? The expansion of online environments for education poses logistical and pedagogical challenges for early childhood and elementary science teachers and early learners. Despite digital media becoming more available and ubiquitous and increases in online spaces for teaching and learning (Killham et al., 2014; Wong et al., 2018), PreK-12 teachers consistently report feeling underprepared or overwhelmed by online learning environments (Molnar et al., 2021; Seaman et al., 2018). This is coupled with persistent challenges related to elementary teachers’ lack of confidence and low science teaching self-efficacy (Brigido, Borrachero, Bermejo, & Mellado, 2013; Gunning & Mensah, 2011). Teaching and Learning Online: Science for Secondary Grade Levels comprises three distinct sections: Frameworks, Teacher’s Journeys, and Lesson Plans. Each section explores the current trends and the unique challenges facing secondary teachers and students when teaching and learning science in online environments. All three sections include alignment with Next Generation Science Standards, tips and advice from the authors, online resources, and discussion questions to foster individual reflection as well as small group/classwide discussion. Teacher’s Journeys and Lesson Plan sections use the 5E model (Bybee et al., 2006; Duran & Duran, 2004). Ideal for undergraduate teacher candidates, graduate students, teacher educators, classroom teachers, parents, and administrators, this book addresses why and how teachers use online environments to teach science content and work with elementary students through a research-based foundation.
  gizmo student exploration: The System of Objects Jean Baudrillard, 2020-04-07 The System of Objects is a tour de force—a theoretical letter-in-a-bottle tossed into the ocean in 1968, which brilliantly communicates to us all the live ideas of the day. Pressing Freudian and Saussurean categories into the service of a basically Marxist perspective, The System of Objects offers a cultural critique of the commodity in consumer society. Baudrillard classifies the everyday objects of the “new technical order” as functional, nonfunctional and metafunctional. He contrasts “modern” and “traditional” functional objects, subjecting home furnishing and interior design to a celebrated semiological analysis. His treatment of nonfunctional or “marginal” objects focuses on antiques and the psychology of collecting, while the metafunctional category extends to the useless, the aberrant and even the “schizofunctional.” Finally, Baudrillard deals at length with the implications of credit and advertising for the commodification of everyday life. The System of Objects is a tour de force of the materialist semiotics of the early Baudrillard, who emerges in retrospect as something of a lightning rod for all the live ideas of the day: Bataille’s political economy of “expenditure” and Mauss’s theory of the gift; Reisman’s lonely crowd and the “technological society” of Jacques Ellul; the structuralism of Roland Barthes in The System of Fashion; Henri Lefebvre’s work on the social construction of space; and last, but not least, Guy Debord’s situationist critique of the spectacle.
  gizmo student exploration: Wedgie & Gizmo Suzanne Selfors, 2017-08-22 Fans of Stick Dog and My Big Fat Zombie Goldfish will love Suzanne Selfors’s hilarious new illustrated series about the growing pains of blended families and the secret rivalry of pets. “A delightfully fun read that will leave you in stitches!”—Caldecott Medalist Dan Santat When a bouncy, barky dog and an evil genius guinea pig move into the same house, the laughs are nonstop! Wedgie is so excited, he can’t stop barking. He LOVES having new siblings and friends to protect. He LOVES guinea pigs like Gizmo! He also LOVES treats! But Gizmo does not want to share his loyal human servant with a rump-sniffing beast! He does not want to live in a pink Barbie Playhouse. Or to be kissed and hugged by the girl human. Gizmo is an evil genius. He wants to take over the world and make all humans feel his wrath. But first he must destroy his archenemy, Wedgie, once and for all!
  gizmo student exploration: New A-Level Maths Edexcel Complete Revision & Practice (with Video Solutions) , 2021-12-20 This superb all-in-one Complete Revision & Practice Guide has everything students need to tackle the A-Level Maths exams. It covers every topic for the Edexcel course, with crystal-clear revision notes and worked examples to help explain any concepts that might trip students up. It includes brand new 'Spot the Mistakes' pages, allowing students to find mistakes in mock answers, as well as sections on Modelling, Problem-Solving and Calculator-Use. We've also included exam-style practice questions to test students' understanding, with step-by-step video solutions for some of the trickier exam questions. For even more realistic exam practice, make sure to check out our matching Edexcel Exam Practice Workbook (9781782947400).
  gizmo student exploration: Gizmo Alan Ayckbourn, Ursula Ehler, 2001 In the first of these two plays, a new technology allows a man who has been paralyzed by fear to move again and, in the second, a household of bizarre misfits is saved from eviction by Antunes o Rei, King of Musicians.
  gizmo student exploration: The Gizmo Paul Jennings, 1994 Stephen's bra is starting to slip. His pantyhose are sagging. His knickers keep falling down. Oh, the shame of it. He stole a gizmo-and now it's paying him back. Another crazy yarn from Australia's master of madness. The Paul Jennings phenomenon began with the publication of Unrealin 1985. Since then, his stories have been devoured all around the world.
  gizmo student exploration: Invent Your Own Computer Games with Python, 4th Edition Al Sweigart, 2016-12-16 Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.
  gizmo student exploration: Strategic Project Management Made Simple Terry Schmidt, 2009-03-16 When Fortune Magazine estimated that 70% of all strategies fail, it also noted that most of these strategies were basically sound, but could not be executed. The central premise of Strategic Project Management Made Simple is that most projects and strategies never get off the ground because of adhoc, haphazard, and obsolete methods used to turn their ideas into coherent and actionable plans. Strategic Project Management Made Simple is the first book to couple a step-by-step process with an interactive thinking tool that takes a strategic approach to designing projects and action initiatives. Strategic Project Management Made Simple builds a solid platform upon four critical questions that are vital for teams to intelligently answer in order to create their own strong, strategic foundation. These questions are: 1. What are we trying to accomplish and why? 2. How will we measure success? 3. What other conditions must exist? 4. How do we get there? This fresh approach begins with clearly understanding the what and why of a project - comprehending the bigger picture goals that are often given only lip service or cursory reviews. The second and third questions clarify success measures and identify the risky assumptions that can later cause pain if not spotted early. The how questions - what are the activities, budgets, and schedules - comes last in our four-question system. By contrast, most project approaches prematurely concentrate on the how without first adequately addressing the three other questions. These four questions guide readers into fleshing out a simple, yet sophisticated, mental workbench called the Logical Framework - a Systems Thinking paradigm that lays out one's own project strategy in an easily accessible, interactive 4x4 matrix. The inclusion of memorable features and concepts (four critical questions, LogFrame matrix, If-then thinking, and Implementation Equation) make this book unique.
  gizmo student exploration: Forty Studies that Changed Psychology Roger R. Hock, 2005 1. Biology and Human Behavior. One Brain or Two, Gazzaniga, M.S. (1967). The split brain in man. More Experience = Bigger Brain? Rosenzweig, M.R., Bennett, E.L. & Diamond M.C. (1972). Brain changes in response to experience. Are You a Natural? Bouchard, T., Lykken, D., McGue, M., Segal N., & Tellegen, A. (1990). Sources of human psychological difference: The Minnesota study of twins raised apart. Watch Out for the Visual Cliff! Gibson, E.J., & Walk, R.D. (1960). The visual cliff. 2. Perception and Consciousness. What You See Is What You've Learned. Turnbull C.M. (1961). Some observations regarding the experience and behavior of the BaMuti Pygmies. To Sleep, No Doubt to Dream... Aserinsky, E. & Kleitman, N. (1953). Regularly occurring periods of eye mobility and concomitant phenomena during sleep. Dement W. (1960). The effect of dream deprivation. Unromancing the Dream... Hobson, J.A. & McCarley, R.W. (1977). The brain as a dream-state generator: An activation-synthesis hypothesis of the dream process. Acting as if You Are Hypnotized Spanos, N.P. (1982). Hypnotic behavior: A cognitive, social, psychological perspective. 3. Learning and Conditioning. It's Not Just about Salivating Dogs! Pavlov, I.P.(1927). Conditioned reflexes. Little Emotional Albert. Watson J.B. & Rayner, R. (1920). Conditioned emotional responses. Knock Wood. Skinner, B.F. (1948). Superstition in the pigeon. See Aggression...Do Aggression! Bandura, A., Ross, D. & Ross, S.A. (1961). Transmission of aggression through imitation of aggressive models. 4. Intelligence, Cognition, and Memory. What You Expect Is What You Get. Rosenthal, R. & Jacobson, L. (1966). Teacher's expectancies: Determinates of pupils' IQ gains. Just How are You Intelligent? H. Gardner, H. (1983). Frames of mind: The theory of multiple intelligences. Maps in Your Mind. Tolman, E.C. (1948). Cognitive maps in rats and men. Thanks for the Memories. Loftus, E.F. (1975). Leading questions and the eyewitness report. 5. Human Development. Discovering Love. Harlow, H.F.(1958). The nature of love. Out of Sight, but Not Out of Mind. Piaget, J. (1954). The construction of reality in the child: The development of object concept. How Moral are You? Kohlberg, L.., (1963). The development of children's orientations toward a moral order: Sequence in the development of moral thought. In Control and Glad of It! Langer, E.J. & Rodin, J. (1976). The effects of choice and enhanced responsibility for the aged: A field experiment in an institutional setting. 6. Emotion and Motivation. A Sexual Motivation... Masters, W.H. & Johnson, V.E. (1966). Human sexual response. I Can See It All Over Your Face! Ekman, P. & Friesen, V.W. (1971). Constants across cultures in the face and emotion. Life, Change, and Stress. Holmes, T.H. & Rahe, R.H. (1967). The Social Readjustment Rating Scale. Thoughts Out of Tune. Festinger, L. & Carlsmith, J.M. (1959). Cognitive consequences of forced compliance. 7. Personality. Are You the Master of Your Fate? Rotter, J.B. (1966). Generalized expectancies for internal versus external control of reinforcement. Masculine or Feminine or Both? Bem, S.L. (1974). The measurement of psychological androgyny. Racing Against Your Heart. Friedman, M. & Rosenman, R.H. (1959). Association of specific overt behavior pattern with blood and cardiovascular findings. The One; The Many..., Triandis, H., Bontempo, R., Villareal, M., Asai, M. & Lucca, N. (1988). Individualism and collectivism: Cross-cultural perspectives on self-ingroup relationships. 8. Psychopathology. Who's Crazy Here, Anyway? Rosenhan, D.L. (1973). On Being sane in insane places. Learning to Be Depressed. Seligman, M.E.P., & Maier, S.F. (1967). Failure to escape traumatic shock. You're Getting Defensive Again! Freud, A. (1946). The ego and mechanisms of defense. Crowding into the Behavioral Sink. Calhoun, J.B. (1962). Population density and social pathology. 9. Psychotherapy. Choosing Your Psychotherapist. Smith, M.L. & Glass, G.V. (1977). Meta-analysis of psychotherapy outcome studies. Relaxing Your Fears Away. Wolpe, J. (1961). The systematic desensitization of neuroses. Projections of Who You Are. Rorschach, H. (1942). Psychodiagnostics: A diagnostic test based on perception. Picture This! Murray, H.A. (1938). Explorations in personality. 10. Social Psychology. Not Practicing What You Preach. LaPiere, R.T. (1934). Attitudes and actions. The Power of Conformity. Asch, S.E. (1955). Opinions and social pressure. To Help or Not to Help. Darley, J.M. & Latané, B. (1968). Bystander intervention in emergencies: Diffusion of responsibility. Obey at Any Cost. Milgram, S. (1963). Behavioral study of obedience.
  gizmo student exploration: Actionable Gamification Yu-kai Chou, 2019-12-03 Learn all about implementing a good gamification design into your products, workplace, and lifestyle Key FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook Description Effective gamification is a combination of game design, game dynamics, user experience, and ROI-driving business implementations. This book explores the interplay between these disciplines and captures the core principles that contribute to a good gamification design. The book starts with an overview of the Octalysis Framework and the 8 Core Drives that can be used to build strategies around the various systems that make games engaging. As the book progresses, each chapter delves deep into a Core Drive, explaining its design and how it should be used. Finally, to apply all the concepts and techniques that you learn throughout, the book contains a brief showcase of using the Octalysis Framework to design a project experience from scratch. After reading this book, you'll have the knowledge and skills to enable the widespread adoption of good gamification and human-focused design in all types of industries. What you will learnDiscover ways to use gamification techniques in real-world situationsDesign fun, engaging, and rewarding experiences with OctalysisUnderstand what gamification means and how to categorize itLeverage the power of different Core Drives in your applicationsExplore how Left Brain and Right Brain Core Drives differ in motivation and design methodologiesExamine the fascinating intricacies of White Hat and Black Hat Core DrivesWho this book is for Anyone who wants to implement gamification principles and techniques into their products, workplace, and lifestyle will find this book useful.
  gizmo student exploration: Bourbon for Breakfast Jeffrey Albert Tucker, 2010 A compilation of many ... shorter writings ... of his twin loves, libertarian political philosophy and Austrian economics.--Page 4 of cover.
  gizmo student exploration: Uncovering Student Ideas in Life Science Page Keeley, 2011 Author Page Keeley continues to provide KOCo12 teachers with her highly usable and popular formula for uncovering and addressing the preconceptions that students bring to the classroomOCothe formative assessment probeOCoin this first book devoted exclusively to life science in her Uncovering Student Ideas in Science series. Keeley addresses the topics of life and its diversity; structure and function; life processes and needs of living things; ecosystems and change; reproduction, life cycles, and heredity; and human biology.
  gizmo student exploration: Watercolour Secrets Jill Leman, 2021-11-11 This beautiful book showcases the work of the members of the prestigious Royal Watercolour Society, including Ken Howard, Sonia Lawson and many other fine and well-known contemporary watercolour painters. Each artist discusses their inspiration and gives their best practical advice for working in this medium, offering a fascinating insight into the methods and techniques of the professional artists. Have you ever wondered how an artist starts a piece, what keeps them working at it, how they make marks and mix colour or when they know a painting is finished? This intimate exploration of the daily creative striving of the artist and their patient technical procedures will fascinate professional and aspiring artists, collectors and anyone with a general interest in painting.
  gizmo student exploration: The Leader in Me Stephen R. Covey, 2012-12-11 Children in today's world are inundated with information about who to be, what to do and how to live. But what if there was a way to teach children how to manage priorities, focus on goals and be a positive influence on the world around them? The Leader in Meis that programme. It's based on a hugely successful initiative carried out at the A.B. Combs Elementary School in North Carolina. To hear the parents of A. B Combs talk about the school is to be amazed. In 1999, the school debuted a programme that taught The 7 Habits of Highly Effective Peopleto a pilot group of students. The parents reported an incredible change in their children, who blossomed under the programme. By the end of the following year the average end-of-grade scores had leapt from 84 to 94. This book will launch the message onto a much larger platform. Stephen R. Covey takes the 7 Habits, that have already changed the lives of millions of people, and shows how children can use them as they develop. Those habits -- be proactive, begin with the end in mind, put first things first, think win-win, seek to understand and then to be understood, synergize, and sharpen the saw -- are critical skills to learn at a young age and bring incredible results, proving that it's never too early to teach someone how to live well.
  gizmo student exploration: Creating Project-Based STEM Environments Jennifer Wilhelm, Ronald Wilhelm, Merryn Cole, 2019-02-05 This book models project-based environments that are intentionally designed around the United States Common Core State Standards (CCSS, 2010) for Mathematics, the Next Generation Science Standards (NGSS Lead States, 2013) for Science, and the National Educational Technology Standards (ISTE, 2008). The primary purpose of this book is to reveal how middle school STEM classrooms can be purposefully designed for 21st Century learners and provide evidence regarding how situated learning experiences will result in more advanced learning. This Project-Based Instruction (PBI) resource illustrates how to design and implement interdisciplinary project-based units based on the REAL (Realistic Explorations in Astronomical Learning – Unit 1) and CREATES (Chemical Reactions Engineered to Address Thermal Energy Situations – Unit 2). The content of the book details these two PBI units with authentic student work, explanations and research behind each lesson (including misconceptions students might hold regarding STEM content), pre/post research results of unit implementation with over 40 teachers and thousands of students. In addition to these two units, there are chapters describing how to design one’s own research-based PBI units incorporating teacher commentaries regarding strategies, obstacles overcome, and successes as they designed and implemented their PBI units for the first time after learning how to create PBI STEM Environments the “REAL” way.
  gizmo student exploration: Business Law in Canada Richard Yates, 1998-06-15 Appropriate for one-semester courses in Administrative Law at both college and university levels. Legal concepts and Canadian business applications are introduced in a concise, one-semester format. The text is structured so that five chapters on contracts form the nucleus of the course, and the balance provides stand-alone sections that the instructor may choose to cover in any order. We've made the design more reader-friendly, using a visually-appealing four-colour format and enlivening the solid text with case snippets and extracts. The result is a book that maintains the strong legal content of previous editions while introducing more real-life examples of business law in practice.
  gizmo student exploration: Iggy Peck, Architect Andrea Beaty, 2016-02-01 Both parents and children will love Iggy Peck, Architect, a fun-filled, inspiring, colorful New York Times bestselling picture book, from author Andrea Beaty and illustrator David Roberts, about the power of teamwork and the importance of celebrating individual gifts and self-expression. Watch Iggy Peck in the Netflix television series Ada Twist, Scientist! “Read it at bedtime (it’s a quick read!), chuckle with your children, and send them to dreamland.” —American Institute of Architects Some kids sculpt sandcastles. Some make mud pies. Some construct great block towers. But none are better at building than Iggy Peck, who once erected a life-size replica of the Great Sphinx on his front lawn! It’s too bad that few people appreciate Iggy’s talent—certainly not his second-grade teacher, Miss Lila Greer. It looks as if Iggy will have to trade in his T-square for a box of crayons . . . until a fateful field trip proves just how useful a master builder can be. A story told in verse, this is a book that shows the power of education and science. Iggy Peck is a child who once “built a great tower—in only an hour—with nothing but diapers and glue.” The structured rhymes and lively illustrations fit the architectural theme, and the text uses absorbing details of Iggy’s world to bring the tale to life. Each of Iggy’s classmates has their own unique quality, implying the variety of personalities and potentials to be appreciated in any group of children. Young readers will love their time spent with Iggy Peck. They’ll love the story, colorful illustrations, and also learn about the passion and practicality of science (STEM). Check out all the books in the Questioneers Series: The Questioneers Picture Book Series: Iggy Peck, Architect | Rosie Revere, Engineer | Ada Twist, Scientist | Sofia Valdez, Future Prez | Aaron Slater, Illustrator | Lila Greer, Teacher of the Year The Questioneers Chapter Book Series: Rosie Revere and the Raucous Riveters | Ada Twist and the Perilous Pants | Iggy Peck and the Mysterious Mansion | Sofia Valdez and the Vanishing Vote | Ada Twist and the Disappearing Dogs | Aaron Slater and the Sneaky Snake Questioneers: The Why Files Series: Exploring Flight! | All About Plants! | The Science of Baking | Bug Bonanza! | Rockin’ Robots! Questioneers: Ada Twist, Scientist Series: Ghost Busted | Show Me the Bunny | Ada Twist, Scientist: Brainstorm Book | 5-Minute Ada Twist, Scientist Stories The Questioneers Big Project Book Series: Iggy Peck’s Big Project Book for Amazing Architects | Rosie Revere’s Big Project Book for Bold Engineers | Ada Twist’s Big Project Book for Stellar Scientists | Sofia Valdez’s Big Project Book for Awesome Activists | Aaron Slater’s Big Project Book for Astonishing Artists
  gizmo student exploration: Information Needs of Communities Steven Waldman, 2011-09 In 2009, a bipartisan Knight Commission found that while the broadband age is enabling an info. and commun. renaissance, local communities in particular are being unevenly served with critical info. about local issues. Soon after the Knight Commission delivered its findings, the FCC initiated a working group to identify crosscurrent and trend, and make recommendations on how the info. needs of communities can be met in a broadband world. This report by the FCC Working Group on the Info. Needs of Communities addresses the rapidly changing media landscape in a broadband age. Contents: Media Landscape; The Policy and Regulatory Landscape; Recommendations. Charts and tables. This is a print on demand report.
  gizmo student exploration: Visible Thinking in the K–8 Mathematics Classroom Ted H. Hull, Don S. Balka, Ruth Harbin Miles, 2011-01-21 The key to students' success in math lies in a way of teaching that provides clear evidence of how students are thinking about problems and builds on that thinking to take them to a deeper level of understanding. Seasoned math educators Ted Hull, Don Balka, and Ruth Harbin Miles offer teachers a sequential and developmental plan for integrating visual thinking into current classroom practices, and gradually, but steadily, initiating successful instructional changes in mathematics. Their new book provides teachers with numerous sample problems and classroom scenarios, showing successful teacher interventions at work, and offers guidance on how teachers can adapt traditional problems to promote visible thinking in their own classrooms.
  gizmo student exploration: Medical Microbiology Illustrated S. H. Gillespie, 2014-06-28 Medical Microbiology Illustrated presents a detailed description of epidemiology, and the biology of micro-organisms. It discusses the pathogenicity and virulence of microbial agents. It addresses the intrinsic susceptibility or immunity to antimicrobial agents. Some of the topics covered in the book are the types of gram-positive cocci; diverse group of aerobic gram-positive bacilli; classification and clinical importance of erysipelothrix rhusiopathiae; pathogenesis of mycobacterial infection; classification of parasitic infections which manifest with fever; collection of blood for culture and control of substances hazardous to health. The classification and clinical importance of neisseriaceae is fully covered. The definition and pathogenicity of haemophilus are discussed in detail. The text describes in depth the classification and clinical importance of spiral bacteria. The isolation and identification of fungi are completely presented. A chapter is devoted to the laboratory and serological diagnosis of systemic fungal infections. The book can provide useful information to microbiologists, physicians, laboratory scientists, students, and researchers.
  gizmo student exploration: MathLinks 9 Bruce McAskill, 2009
  gizmo student exploration: Caves and Caverns Gail Gibbons, 1996 Presents a description of the formation and physical features of caves and includes labeled color illustrations.
  gizmo student exploration: Essentials of Metaheuristics (Second Edition) Sean Luke, 2012-12-20 Interested in the Genetic Algorithm? Simulated Annealing? Ant Colony Optimization? Essentials of Metaheuristics covers these and other metaheuristics algorithms, and is intended for undergraduate students, programmers, and non-experts. The book covers a wide range of algorithms, representations, selection and modification operators, and related topics, and includes 71 figures and 135 algorithms great and small. Algorithms include: Gradient Ascent techniques, Hill-Climbing variants, Simulated Annealing, Tabu Search variants, Iterated Local Search, Evolution Strategies, the Genetic Algorithm, the Steady-State Genetic Algorithm, Differential Evolution, Particle Swarm Optimization, Genetic Programming variants, One- and Two-Population Competitive Coevolution, N-Population Cooperative Coevolution, Implicit Fitness Sharing, Deterministic Crowding, NSGA-II, SPEA2, GRASP, Ant Colony Optimization variants, Guided Local Search, LEM, PBIL, UMDA, cGA, BOA, SAMUEL, ZCS, XCS, and XCSF.
  gizmo student exploration: Comfort & Joy Kristin Hannah, 2020-10-06 NEW YORK TIMES BESTSELLER • Kristin Hannah is beloved by readers around the world for her unique blend of powerful emotion and exquisite storytelling. In Comfort & Joy, she offers a modern-day fairy tale—the story of a woman who gets a miraculous chance at happiness. Joy Candellaro once loved Christmas more than any other time of the year. Now, as the holiday approaches, she is at a crossroads in her life; recently divorced and alone, she can’t summon the old enthusiasm for celebrating. So without telling anyone, she buys a ticket and boards a plane bound for the beautiful Pacific Northwest. When an unexpected detour takes her deep into the woods of the Olympic rainforest, Joy makes a bold decision to leave her ordinary life behind—to just walk away—and thus begins an adventure unlike any she could have imagined. In the small town of Rain Valley, six-year-old Bobby O’Shea is facing his first Christmas without a mother. Unable to handle the loss, Bobby has closed himself off from the world, talking only to his invisible best friend. His father Daniel is beside himself, desperate to help his son cope. Yet when the little boy meets Joy, these two unlikely souls form a deep and powerful bond. In helping Bobby and Daniel heal, Joy finds herself again. But not everything is as it seems in quiet Rain Valley, and in an instant, Joy’s world is ripped apart, and her heart is broken. On a magical Christmas Eve, a night of impossible dreams and unexpected chances, Joy must find the courage to believe in a love—and a family—that can’t possibly exist, and go in search of what she wants . . . and the new life only she can find.
  gizmo student exploration: Create Your Life Book Tamara Laporte, 2017-12-19 Inspired by artist Tamara Laporte’s popular online art classes (willowing.org), Create Your Life Book presents 18 step-by-step mixed-media drawing and painting projects that encourage self-fulfillment through the creative process. Tamara’s kind, non-judgmental voice guides your way. What is holding you back? Where do you want to go? Let go of the past! Use these expressive exercises to help you recognize your personal challenges and other obstacles, then work through them. Let go of limiting beliefs, find courage, feel gratitude, heal pain, and develop self-love as you playfully create. Each themed chapter presents four to five two-part projects. First, you will explore a common issue that hampers creativity and/or positive self-worth. The second portion is a step-by-step mixed-media art project designed to help you work through that issue. Just a few of the explorations: Let go of what no longer serves you by taking stock of what’s holding you back, then create a zentangle butterfly to symbolize you flying away from those limiting things. Embrace and love your inner quirky bird by taking an inventory of your quirky traits, then create a bird that celebrates them. Heal old wounds by writing a letter to yourself as a child, then create a house to keep your inner child safe. Adding rich variety to the messages and art inspiration, some of the project outlines have been contributed by Tamara's guest teachers: Roxanne Coble, Andrea Gomoll, Alena Hennessy, Mystele Kirkeeng, Ivy Newport, and Effy Wild, each of whom are noted mixed-media artists in their own right. The final chapter presents a simple binding method for creating a keepsake book of your Life Book projects. Steeped in inspirational images and uplifting affirmations, Create Your Life Book can help you achieve both personal and creative growth.
  gizmo student exploration: The War of the Worlds: Large Print H. G. Wells, 2019-03-30 No one would have believed in the last years of the nineteenth century that this world was being watched keenly and closely by intelligences greater than man's... So begins H. G. Wells' classic novel in which Martian lifeforms take over planet Earth. As the Martians emerge, they construct giant killing machines - armed with heatrays - that are impervious to attack. Advancing upon London they destroy everything in their path. Everything, except the few humans they collect in metal traps. Victorian England is a place in which the steam engine is state-of-the-art technology and powered flight is just a dream. Mankind is helpless against the killing machines from Mars, and soon the survivors are left living in a new stone age. Includes the original Warwick Goble illustrations.
  gizmo student exploration: 100 Brain-Friendly Lessons for Unforgettable Teaching and Learning (9-12) Marcia L. Tate, 2019-07-24 Use research- and brain-based teaching to engage students and maximize learning Lessons should be memorable and engaging. When they are, student achievement increases, behavior problems decrease, and teaching and learning are fun! In 100 Brain-Friendly Lessons for Unforgettable Teaching and Learning 9-12, best-selling author and renowned educator and consultant Marcia Tate takes her bestselling Worksheets Don’t Grow Dendrites one step further by providing teachers with ready-to-use lesson plans that take advantage of the way that students really learn. Readers will find 100 cross-curricular sample lessons from each of the eight major content areas: Earth Science, Life Science, Physical Science, English, Finance, Algebra, Geometry, Social Studies Plans designed around the most frequently taught objectives found in national and international curricula. Lessons educators can immediately replicate in their own classrooms or use to develop their own. 20 brain-compatible, research-based instructional strategies that work for all learners. Five questions that high school teachers should ask and answer when planning brain-compatible lessons and an in-depth explanation of each of the questions. Guidance on building relationships with students that enable them to learn at optimal levels. It is a wonderful time to be a high school teacher! This hands-on resource will show you how to use what we know about educational neuroscience to transform your classroom into a place where success if accessible for all.
  gizmo student exploration: Make: Electronics Charles Platt, 2015-09-07 A hands-on primer for the new electronics enthusiast--Cover.
  gizmo student exploration: CodeIgniter for Rapid PHP Application Development David Upton, 2007 This book steps you through the main features of CodeIgniter in a systematic way, explaining them clearly with illustrative code examples. This book is for developers who are new to CodeIgniter. Basic skills in PHP and MySQL are required, but only rudimentary object-oriented knowledge is required. If you're looking for a better way to develop PHP applications, or want to find out more about the CodeIgniter framework as a viable option for one of your own projects, this book will help you.
  gizmo student exploration: Systems of Linear Inequalities A. S. Solodovnikov, 1980-02 This volume describes the relationship between systems of linear inequalities and the geometry of convex polygons, examines solution sets for systems of linear inequalities in two and three unknowns (extension of the processes introduced to systems in any number of unknowns is quite simple), and examines questions of the consistency or inconsistency of such systems. Finally, it discusses the field of linear programming, one of the principal applications of the theory of systems of linear inequalities. A proof of the duality theorem of linear programming is presented in the last section.
  gizmo student exploration: https://books.google.ca/books?id=PEZdDwAAQBAJ&prin... ,
  gizmo student exploration: Engaging the Brain Marcia L. Tate, 2024-08-21 Create unforgettable learning experiences for your students What can you do when students would rather socialize than pay attention to your lesson? When students appear to lack motivation, how do teachers ensure that learning sticks? How can you best respond to learning loss caused by the pandemic? In this new edition of Marcia Tate’s wildly bestselling Worksheets Don′t Grow Dendrites, 20 field-tested, brain-compatible instructional strategies designed to maximize memory are supported by new classroom applications and research. In each chapter devoted to an individual strategy, you′ll discover: The latest research on how the brain benefits when the strategy is used How the strategy engages all students and addresses common behavior problems Sample classroom activities for various grade levels that teachers can implement immediately Action plans for incorporating each strategy to accelerate learning When students actively engage in learning, they stand a much better chance of retaining what we want them to know. As students face setbacks and learning gaps, it′s imperative that we quickly bridge these divides by teaching them in the way their brains learn best.
  gizmo student exploration: Teaching Naked José Antonio Bowen, 2012-07-03 You've heard about flipping your classroom—now find out how to do it! Introducing a new way to think about higher education, learning, and technology that prioritizes the benefits of the human dimension. José Bowen recognizes that technology is profoundly changing education and that if students are going to continue to pay enormous sums for campus classes, colleges will need to provide more than what can be found online and maximize naked face-to-face contact with faculty. Here, he illustrates how technology is most powerfully used outside the classroom, and, when used effectively, how it can ensure that students arrive to class more prepared for meaningful interaction with faculty. Bowen offers practical advice for faculty and administrators on how to engage students with new technology while restructuring classes into more active learning environments.
  gizmo student exploration: RNA and Protein Synthesis Kivie Moldave, 1981 RNA and Protein Synthesis ...
  gizmo student exploration: Little Lost Robot Isaac Asimov, 1977
  gizmo student exploration: The Dare Harley Laroux, 2023-10-31 Jessica Martin is not a nice girl. As Prom Queen and Captain of the cheer squad, she'd ruled her school mercilessly, looking down her nose at everyone she deemed unworthy. The most unworthy of them all? The freak, Manson Reed: her favorite victim. But a lot changes after high school. A freak like him never should have ended up at the same Halloween party as her. He never should have been able to beat her at a game of Drink or Dare. He never should have been able to humiliate her in front of everyone. Losing the game means taking the dare: a dare to serve Manson for the entire night as his slave. It's a dare that Jessica's pride - and curiosity - won't allow her to refuse. What ensues is a dark game of pleasure and pain, fear and desire. Is it only a game? Only revenge? Only a dare? Or is it something more? The Dare is an 18+ erotic romance novella and a prequel to the Losers Duet. Reader discretion is strongly advised. This book contains graphic sexual scenes, intense scenes of BDSM, and strong language. A full content note can be found in the front matter of the book.
  gizmo student exploration: Hacking the Xbox Andrew Huang, 2003 Provides step-by-step instructions on basic hacking techniques and reverse engineering skills along with information on Xbox security, hardware, and software.
Student Exploration: Hurricane Motion - Amazon Web Services
Student Exploration: Hurricane Motion Vocabulary: air pressure, Coriolis effect, eye, hurricane, knot, meteorologist, precipitation Prior Knowledge Questions (Do these BEFORE using the Gizmo.) A hurricane is a large, rotating tropical storm …

Student Exploration: Seed Germination - Amazon Web …
2019 Name: _____ Date: _____ Student Exploration: Seed Germination Vocabulary: controlled experiment, germinate, hypothesis, mean, seed, trial, variable Prior Knowledge Question (Do this BEFORE using the Gizmo.) Plants that produce fruit or vegetables grow from seeds.Suppose you want to start a vegetable

Student Exploration: 2D Eclipse - Amazon Web Services
Student Exploration: 2D Eclipse Vocabulary: corona, eclipse, lunar eclipse, penumbra, solar eclipse, umbra Prior Knowledge Questions (Do these BEFORE using the Gizmo.) 1. The image below shows a flashlight shining on a ball. Draw the shadow cast by the ball. 2. In the image, draw a golf ball that is in the shadow of the soccer ball.

Student Exploration: Microevolution - Amazon Web Services
Student Exploration: Microevolution Vocabulary: allele, cystic fibrosis, deleterious, dominant allele, fitness ... Prior Knowledge Questions .)(Do these BEFORE using the Gizmo Many people from warm regions carry an allele that provides resistance to malaria. Two copies of this allele, however, causes a deadly blood disorder called sickle cell ...

Student Exploration: Melting Points - Amazon Web Services
Student Exploration: Melting Points Vocabulary: boiling point, covalent bond, intermolecular forces, ionic bond, ... The Gizmo shows a lab device used to determine melting points and boiling points. A small amount of substance is placed in a glass tube and heated inside the device.

Student Exploration: Plate Tectonics - Hannah's Science …
Student Exploration: Plate Tectonics. Vocabulary: collisional boundary, convergent boundary, crust, ... The Plate Tectonics Gizmo™ shows a cross-section, or side view, of Earth. (Not to scale.) Above the cross section is a bird’s-eye view of the same location. 1.

Student Exploration: Observing Weather (Customary)
Student Exploration: Observing Weather (Customary) Vocabulary: anemometer, atmosphere, aurora borealis, cumulonimbus cloud, equator, ... 7. On your own: Using the Gizmo, explore weather conditions in other parts of the world. You can look at weather in a Brazilian rainforest, an Egyptian desert, on the Spanish coast, the

Student Exploration: Compound Interest - Amazon Web …
Student Exploration: Compound Interest Vocabulary: annual percentage yield (APY), compound interest, exponential function, interest, interest rate, principal Prior Knowledge Questions (Do these BEFORE using the Gizmo.) Kim and Kyle are both saving money for their first cars. Their parents said they will add 10% to the amount they save.

Student Exploration: Erosion Rates - Amazon Web Services
Student Exploration: Erosion Rates [Note to teachers and students: This lesson was designed as a follow-up to the Weathering and River Erosion lessons. We recommend doing those activities before trying this one.] ... Rates Gizmo models erosion in a simulated 3D landscape. Using the Gizmo, you will see how quickly erosion happens and

Student Exploration: Temperature and Particle Motion
Student Exploration: Temperature and Particle Motion Vocabulary: absolute zero, Kelvin scale, kinetic energy, Maxwell-Boltzmann distribution, molar ... this Gizmo, temperature is measured on the Kelvin scale, which measures temperature from absolute zero, the coldest possible temperature (-273.15 °C). Each unit on the

Student Exploration: Carbon Cycle - Amazon Web Services
Student Exploration: Carbon Cycle Vocabulary: atmosphere, biomass, biosphere, carbon reservoir, carbon sink, fossil fuel, geosphere, greenhouse gas, hydrosphere, lithosphere, photosynthesis Prior Knowledge Questions (Do these BEFORE using the Gizmo.) In the process of photosynthesis, plants take in carbon dioxide (CO 2) from the atmosphere and ...

Student Exploration: Prisms and Cylinders - JMS 8th Grade …
Student Exploration: Prisms and Cylinders Vocabulary: cylinder, height (of a cylinder or prism), prism, volume Prior Knowledge Questions (Do these BEFORE using the Gizmo.) ... In the Gizmo, set the Height of the prism to 1 unit, the Base length to 9 units, and the Base width to 6 units. A. Find the area of the base. Show your work.

Student Exploration: Distance-Time Graphs
Student Exploration: Distance-Time Graphs Vocabulary: speed, y-intercept Prior Knowledge Questions (Do these BEFORE using the Gizmo.) ... In the Gizmo, run the “race” many times with a variety of different graphs. (The red points on the graph can be dragged vertically.) Pay attention to what the graph tells you about the runner.

Student Exploration: Cell Types - Weaver Biology
Student Exploration: Cell Types Vocabulary: ATP, bacteria, carbon dioxide (CO 2 ... In the Cell Types Gizmo™, you will use a light microscope to compare and contrast different samples. On the LANDSCAPE tab, click on the Elodea leaf. (Turn on Show all samples if you can’t find it.) Switch to the MICROSCOPE tab to observe the sample as it ...

Student Exploration: Identifying Nutrients - PBworks
Activity A: Identifying nutrients Drag Get the Gizmo ready: Click Reset. Sample A into the Food sample holder. Introduction: Most food is composed of three types of molecules: carbohydrates, proteins, and lipids. Carbohydrates such as starches and sugars are major source of energy. Simple sugars are found in sweets and fruits.

Student Exploration: Star Spectra - Amazon Web Services
Student Exploration: Star Spectra Vocabulary: absorption spectrum, binary star, blueshift, Cepheid variable, emission spectrum, giant star, nebula, redshift, spectrum, star Prior Knowledge Questions (Do these BEFORE using the Gizmo.) 1. What happens when light goes through a prism? _____ This band of colors is called a spectrum. 2.

Student Exploration: Lucky Duck
2018 Name: Date: Student Exploration: Lucky Duck Vocabulary: expected value, experimental probability, fair game, outcome, probability distribution, random variable, theoretical probability Prior Knowledge Questions (Do these BEFORE using the Gizmo.) Arnie the carnie, from behind his carnival booth, catches you on the way to the Ferris wheel.

Student Exploration: Observing Weather (Customary)
Student Exploration: Observing Weather (Customary) Vocabulary: anemometer, atmosphere, aurora borealis, cumulonimbus cloud, equator, ... 7. On your own: Using the Gizmo, explore weather conditions in other parts of the world. You can look at weather in a Brazilian rainforest, an Egyptian desert, on the Spanish coast, the

Student Exploration: Radians - Amazon Web Services
Student Exploration: Radians Vocabulary: arc, central angle, circumference, radian, radius Prior Knowledge Questions (Do BEFORE using the Gizmo.) Lia and Tia each have a splotch of paint on their front bicycle tires. 1. As Lia rides her bike, her tire leaves paint marks on the ground

Student Exploration: Household Energy Usage - Hudecki …
Student Exploration: Household Energy Usage Vocabulary: current, energy consumption, fluorescent lamp, halogen lamp, incandescent lamp, lumen, usage, voltage, wattage Prior Knowledge Questions (Do these BEFORE using the Gizmo.) 1. Think about all the electrical appliances in your house. Which ones do you think use the most energy per second?

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Student Exploration: Dichotomous Keys
example, each dichotomous key in this Gizmo is used to identify six to eight related species found within a geographic region. Goal: Identify a variety of organisms using dichotomous keys. 1. Practice: Use the Gizmo’s dichotomous key to identify all the buttercups. Canadian Rockies Buttercups Organism Common name Scientific name A B C

Student Exploration: Solubility and Temperature - Ms.
Gizmo Warm-up A solution generally consists of two parts, a solute that is dissolved and a solvent that the solute is dissolved into. For example, sugar is a solute that is dissolved into the solvent water. In the Solubility and Temperature Gizmo™, you will study how temperature affects how much solute will dissolve in a solution.

Student Exploration: Probability Simulations - Amazon Web …
Student Exploration: Probability Simulations Vocabulary: experimental probability, fair game, outcome, probability, sample space, theoretical probability Prior Knowledge Question (Do this BEFORE using the Gizmo.) Walking though the fair, you see games where you can spin a wheel to win a prize. Two of these wheels are shown to the right.

Unit Conversions 2 - Scientific Notation and Significant Digits
Conversions Student Exploration sheet. The same Gizmo is used for both activities.] Vocabulary: resolution, scientific notation, significant digits Prior Knowledge Questions (Do these BEFORE using the Gizmo.) [Note: The purpose of these questions is to activate prior knowledge and get students thinking.

Student Exploration: Reflections - Amazon Web Services
Student Exploration: Reflections Vocabulary: image, line of reflection, perpendicular bisector, preimage, reflection Prior Knowledge Questions (Do these BEFORE using the Gizmo.) 1. Suppose you look at the triangle shown to the right in a mirror. Make a sketch to show what you would see in a mirror represented by the dashed line segment. 2.

Student Exploration: Compound Inequalities
Student Exploration: Compound Inequalities. Activity A: Compound inequalities involving and . Get the Gizmo ready: • Set the top (red) inequality to . x ... C. Look at the graphs shown in the Gizmo. How can you use the graphs to determine the values that make the compound inequality . x > –1 and ; x; ≤ 3 true?

Student Exploration: Food Chain
Student Exploration: Food Chain Vocabulary: consumer, ecosystem, energy pyramid, equilibrium, food chain, population, predator, prey, producer Prior Knowledge Questions (Do these BEFORE using the Gizmo.) The Food Chain Gizmo shows a food chain with hawks, snakes, rabbits, and …

Student Exploration: Star Spectra
1. Classify: Use the Gizmo to find the elements that are present in the spectra of stars listed in the table below. Remember to check both the Neutral spectra and the Ionic spectra. Then use the table above to classify each star and describe its surface temperature. Star Colour Elements in spectrum Class Surface Temperature (K) 1

Student Exploration: Cell Structure - Educational Networks
Student Exploration: Cell Structure Vocabulary: cell membrane, cell wall, centriole, chloroplast, cytoplasm, ... The Cell Structure Gizmo allows you to look at typical animal and plant cells under a microscope. On the ANIMAL CELL tab, click Sample to take a sample of an animal cell. Use the

Student Exploration: Phase Changes - Amazon Web Services
Student Exploration: Phase Changes Vocabulary: altitude, boil, boiling point, freeze, freezing point, gas, liquid, melt, melting point, phase, solid Prior Knowledge Question (Do this BEFORE using the Gizmo.) Marla wants a hard-boiled egg for breakfast. The recipe says boil water, then lower the heat so the water is simmering.

Photosynthesis Lab Gizmo Student Exploration Sheet …
The Photosynthesis Gizmo provides a virtual, interactive laboratory experience that allows students to explore the key factors influencing photosynthesis and develop a deeper understanding of this essential biological process. This article serves as a companion guide to the Photosynthesis Gizmo, offering answers to the student exploration sheet

Student Exploration: Titration - Ms. Williamson's Science Page
Student Exploration: Titration Gizmo Warm-up Litmus is an example of an indicator, a substance that changes colour depending on its pH (pH is a measure of the concentration of protons, or H+ ions). In the Titration Gizmo™, you will use indicators to show how acids are neutralized by bases, and vice versa. 1.

Student Exploration: Calorimetry Lab
Student Exploration: Calorimetry Lab Vocabulary: calorie, calorimeter, joule, specific heat capacity Prior Knowledge Questions (Do these BEFORE using the Gizmo.) ... Predict: In the Gizmo warm-up, you saw how 200 g of 90 °C copper transfers heat to 200 g of 30.0 °C water.

Student Exploration: Growing Plants
Student Exploration: Growing Plants Vocabulary: compost, fertilizer, mass, seed, soil, variable Prior Knowledge Questions (Do these BEFORE using the Gizmo.) ... Set up Gizmo: Set up the pots to test the variable you are investigating. Describe how you …

Student Exploration: Basic Prism
Student Exploration: Basic Prism Vocabulary: angle of incidence, angle of refraction, critical angle, dispersion, ... visible spectrum, wavelength Prior Knowledge Questions (Do these BEFORE using the Gizmo.) A prism is a transparent object that can be used to bend, or refract, light. The photo below shows what happens when sunlight passes ...

Student Exploration: Germination
Dec 18, 2015 · Student Exploration: Germination Vocabulary: controlled experiment, germination, hypothesis, seed, sprout, variable Prior Knowledge Questions (Do these BEFORE using the Gizmo.) 1. What do you think is needed for a seed grow into a sprout? This is called germination. _____ _____ 2. In the GizmoTM you can test water, light, and heat. Which ...

Student Exploration: Sled Wars - Amazon Web Services
Student Exploration: Sled Wars Vocabulary: acceleration, energy, friction, kinetic energy, mass, momentum, potential energy, speed Prior Knowledge Questions (Do these BEFORE using the Gizmo.) 1. A firefighter is trying to break through a door. Is he more likely to break through if he runs at the door very slowly or if

Student Exploration: Measuring Volume - Amazon Web …
Student Exploration: Measuring Volume Vocabulary: cubic centimeter, diameter, graduated cylinder, meniscus, milliliter, pipette, radius, rectangular prism, sphere, volume, water displacement Prior Knowledge Question (Do this BEFORE using the Gizmo.) Albert plays football. His sister Juliana plays volleyball. While

Student Exploration: Measuring Volume
Get the Gizmo ready: •Select the Free Exploration mode. •Return all items to the cabinet. •Drag the block and the ruler to the counter. •You will need a calculator for this activity. Introduction: The volumes of regular solids, such as spheres (balls) and rectangular prisms (blocks), can be determined by measuring their dimensions.

Student Exploration: 2D Collisions - Amazon Web Services
Student Exploration: 2D Collisions Vocabulary: center of mass, conservation of energy, conservation of momentum, elasticity, kinetic energy, momentum, speed, vector, velocity Prior Knowledge Questions (Do these BEFORE using the Gizmo.) 1. A pool cue hits the white cue ball, which travels across the table and strikes the red ball, as shown at right.

Student Exploration: River Erosion
Activity B: Meandering rivers Get the Gizmo ready: x Select Meandering river. x Select Short-term erosion, Low vegetation, and Normal river flow. Turn off Show data. Introduction: Meandering rivers are found in flatter areas. Unlike the V -shaped mountain valleys, the valleys of meandering rivers have wide, flat bottoms called floodplains. Question: How does river erosion affect …

Student Exploration: Riemann Sum - Amazon Web Services
2019 Activity A: Estimating area with rectangles Get the Gizmo ready: Be sure f(x) = –x2 + 2x + 3 and Show left-hand sum are selected, and that the arrows under the x-axis are at 1 and 2. Set n to 7. 1. You can use rectangles to estimate the area under the graph of f(x) = –x2 + 2x + 3 from x = 1 to 2. With n set to 7, you now have a left-hand Riemann sum with 7 rectangles.

Student Exploration: Chemical Changes - Amazon Web …
Student Exploration: Chemical Changes Vocabulary: acid, base, catalyst, chemical change, coefficient, ... Gizmo, you will look for evidence of chemical changes by looking at changes you can see, touch, or smell. To begin, check that Reactant 1 is Sodium and Reactant 2 is Water. Sodium is a metal so soft you can cut it with a knife.

Student Exploration: Cell Types - Amazon Web Services
Student Exploration: Cell Types Vocabulary: ATP, bacteria, carbon dioxide (CO 2), cell, cellular respiration, compound light ... In the Cell Types Gizmo, you will use a light microscope to compare and contrast different samples. On the LANDSCAPE tab, click on the Elodea leaf.

Student Exploration: Cell Structure - scsk12.org
Student Exploration: Cell Structure Vocabulary: cell membrane, cell wall, centriole, chloroplast, cytoplasm, ... The Cell Structure Gizmo allows you to look at typical animal and plant cells under a microscope. On the ANIMAL CELL tab, click Sample to take a sample of an animal cell. Use the

Student Exploration: Herschel Experiment - Amazon Web …
Student Exploration: Herschel Experiment Vocabulary: electromagnetic radiation, infrared radiation, prism, ultraviolet radiation, visible spectrum Prior Knowledge Questions (Do these BEFORE using the Gizmo.) All stars emit electromagnetic radiation. Sunlight is part of the electromagnetic radiation emitted by the Sun. 1.

Student Exploration: Carbon Cycle - Amazon Web Services
Student Exploration: Carbon Cycle Vocabulary: atmosphere, biomass, biosphere, carbon reservoir, carbon sink, fossil fuel, geosphere, greenhouse gas, hydrosphere, lithosphere, photosynthesis Prior Knowledge Questions (Do these BEFORE using the Gizmo.) In the process of photosynthesis, plants take in carbon dioxide (CO 2) from the atmosphere and ...

Student Exploration: Cell Energy Cycle - Weebly
Get the Gizmo ready!• Click RESET!• Select the RESPIRATION tab. Introduction: Cellular respiration occurs in the mitochondria which are found in the cytoplasm of the cell. Mitochondria are found in complex cells like plant and animal cells, they are not found in simple organisms. The Gizmo shows a green mitochondrion surrounded by blue ...